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Hearts Rules
These are the rules I use for Hearts. There are many variations possible, but I use the basic ones from Wikipedia.
- The objective of Hearts is to get as few points as possible. Each heart gives one penalty point. There is also one special card, the Queen of spades, which gives 13 penalty points.
- When the game starts you select 3 cards to pass to one of your opponents. Typically you want to pass your three worst cards to get rid of them. Which opponent you pass to varies, you start by passing to the opponent on your left, then in the next game you pass to the opponent on your right, third game you pass across the table and in the fourth game there is no card passing.
- Each turn starts with one player playing a single card, also called leading. The suit of that card determines the suit of the trick. The other players then play one card each. If they have a card in the same suit as the first card then they must play that. If they don't then they can play one of their other cards. Once four cards have been played, the player who played the highest ranking card in the original suit takes the trick, i.e. he takes the four cards on the table and he then starts the next turn. Any penalty cards in the trick (hearts or queen of spades) are added to the players penalty score. So you want to avoid taking any tricks that have hearts or the queen of spades.
- The player who has the two of clubs at the start of the game leads in the first hand, and he MUST lead with the two of clubs.
- You cannot lead a trick with hearts, until hearts has been broken (played on another suit). So if it is your turn to lead and no heart has been played yet then you may not select a heart as the card to play first. In some variations of the game you can't play the queen of spades until hearts has been broken as well, but in this version you can always play the queen of spades and she doesn't break hearts.
- In the very first round you may never play a heart or the queen of spades, not even if you don't have any card in the suit of the lead card.
- Once all cards have been played the penalty points are counted and the player with the fewest points wins that hand. When one or more players reach 100 points or more then the entire game is finished, and the player with the least points win. If points are over 100 and there are two or more equal with the least points then play continues until there's only one winner.
- Shooting the Moon! Generally it's bad to get penalty cards, but there is one extra twist! If you get ALL the penalty cards (13 hearts + Queen of spades) then you get 0 points and the other 3 players get 26 points each! This is called Shooting the Moon. Trying this can be a really risky move though, since if another player gets just one of the hearts you'll end up with a lot of points..
As of 21.02.2014 I've changed the game so the Queen of Spades no longer breaks hearts. I used to get complaints that it didn't, then when I changed it to make sure she did break then I got even more complaints about that. So, it looks like most people want the Queen of Spades to not break hearts, so that's the way it'll be from now on. Please do not write to me requesting that I change this again!
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About Hearts
This online version of the classic card game Hearts was made by me. My name is Einar Egilsson and over there on the left is my current Facebook profile picture! Hearts is the third card game I've made, the other two are Shithead and Crazy Eights. I used to play Hearts a lot when I was younger, it was one of the games that came with every version of Windows. I wanted to be able to play Hearts online, and just didn't think all the hundreds of other versions of Hearts would do! Of the card games I've made, Hearts is probably my favorite. At least I play it a lot more than the others.
The game is made using html+JavaScript+css with jQuery used for the animations. All the graphics used for the game I found at OpenClipArt, a great site with free graphics. The excellent playing card images were made by Nicu Buculei, and the player images were made by Gerald G.
Any comments, questions, ideas for other games or anything else can be sent to [email protected].
This is version 2387 of Hearts.
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FreeCell Rules
The different piles
There are three different types of piles in FreeCell Solitaire. They are:
- The Free Cells: The four piles in the upper left corner.
- The Foundations: The four piles in the upper right corner.
- The Tableau: The eight piles that make up the main table.
The setup
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The Tableau piles are numbered from 1 to 8, piles 1-4 start with 7 cards each, piles 5-8 with 6 cards each. The Foundations and Free Cells are empty.
The objective
To win FreeCell, you must get all the cards onto the Foundations. The Foundations are ordered by suit and rank, each Foundation has one suit and you must put the cards onto them in the order Ace 2 3 4 5 6 7 8 9 10 Jack Queen King. To do that you can use the moves described below:
Allowed moves
- Move one or more cards from one Tableau pile to another. You can move the top card of a pile on the Tableau onto another Tableau pile, if that pile's top card is one higher than the moved card and in a different color. For example, you could move a red 6 onto a black 7. If the top cards on a Tableau pile are ordered, e.g. you have red 6, black 5, red 4 as the top cards, then you can click the red 6 and move all of them together onto another Tableau pile that has a black 7 as its top card. HOWEVER, there is a limitation to how many ordered cards you can move together. The number of cards you can move together is basically the number of empty free cells and empty tableaus + 1. So, if you have 2 free cells empty you can move 3 cards together. If you have all 4 free cells empty you can move 5 cards. If you have 3 free cells and 4 empty tableaus you can move 8 cards together. Moving many cards together is basically just a convenience the game provides. In the strictest sense you should always move one at a time, but if you have 4 ordered cards and 3 free cells then you could trivially move the top 3 ordered cards to the free cells, then move the fourth card and then move the 3 cards from the free cells back onto the fourth card. So, for convenience the game allows you to move n+1 cards together, where n is the number of free cells.
If you have an empty Tableau pile then you can move any card there. - Move a single card onto a Free Cell. You can always move the top card of any Tableau Pile, Free Cell or Foundation onto a Free Cell if it's empty. Free Cell's can only hold a single card at a time.
- Move a card from a Free Cell. You can move a card from a Free Cell onto a Foundation if it's in the same suit and one higher than the Foundation's top card. Or you can move a card from a Free Cell onto a Tableau pile if the card is one lower and in a different color than the Tableau pile's top card. E.g. you could move a red 5 from a Free Cell onto a Tableau pile where the current top card was a black 6.
- You can move a Tableau card onto the Foundations. You can either drag the cards onto the Foundation, or just double click it and then it will go there by itself. When the Free Cells are empty and all cards on the Tableau are arranged in 4 piles and each of the piles has been ordered in descending order with alternating red/black cards then the Tableau will clear itself, since at that point you are guaranteed to win the game.
- You can Undo as many times as you like. The game offers unlimited undos. Each Undo counts as a new move though, so if you're trying to win the game in as few moves as possible you should be careful about how many undos you use.
Time and Moves
The game counts the moves you make, and measures the time it takes to finish the game, so you can compete against your previous best games if you want. Currently this data is not stored anywhere, in the future I might add some kind of high scores.
About FreeCell
Hi. My name is Einar Egilsson and I made this online verson of FreeCell. FreeCell is the second solitaire game I create, before that I created Klondike (or 'classic' solitaire) and I've also made a few card games like Hearts, Spades and Whist.
If you have any questions, comments or requests for other solitaire games you can send them to [email protected] or tweet at me @cardgames_io. If you have any errors or problems when playing the game please include which browser you're using when you email me, it makes figuring out the problem a lot easier :)
Many thanks go to Nicu Buculei, who created the excellent playing card images that I use for the game.
If you like this game check out my various other games, and please share them on Facebook/Twitter/Google+
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This is version 2387 of FreeCell.
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